#include"BallMoveContactListener.h"
#include"DemoPrismaticJoint.h"
#include"Tool.h"

BallMoveContactListener::BallMoveContactListener(DemoPrismaticJoint * main)
{
	app = main;
}

BallMoveContactListener::~BallMoveContactListener()
{
	
}

void BallMoveContactListener::BeginContact(b2Contact * contact)
{
}

void BallMoveContactListener::EndContact(b2Contact * contact)
{
}

void BallMoveContactListener::PreSolve(b2Contact * contact, const b2Manifold * oldManifold)
{
}

void BallMoveContactListener::PostSolve(b2Contact * contact, const b2ContactImpulse * impulse)
{
}
